Dungeon traps I worked on during my time at Realmforge as a Junior 3D Artist! Aside from 3D realization, we were also tasked to rig and animate some of our props. Very thankful for the team's guidance, having been new to prop animation. For these traps I animated
idle loops, power up/down and attack animations. They were rigged and animated in 3ds Max.
Dungeons 4 Art Team:
Art Direction: Anika Linke
Art Team: Bastian Brehm, Jacob Brown, Daniel Gehrlein, Tobias Frank, Christoph Jakob, Martin Kepplinger, Jacqueline Kik, Martina Klinger, Rody Muijrers, Valya Paneva
Trap animations